Howard Community College
Jan 2019 – Present • Columbia, MD
Teaching students at night the fundamentals of 3d Modeling, PBR Texturing, Digital Sculpting, and 3d Animation.
Graphic Designer and 3d Artist
A&A Global Industries Inc.
Oct 2014 – Feb 2018 • Baltimore, MD
3.5 years. I work directly under the Lead Artist and Toy Designer to create concept to production of 2d/3d toys and candy. Anything from Concept, Sketches, Illustration, Design, Toy Design, Photography, 3d Models, Renders, Video, etc.
2013 – 2014 • Baltimore, MD
6 months. 3d Intern at Exis Interactive learning under Peter Kojesta for mobile videogame development of modern 3d assets for their game Majestic -12. http://www.exisinteractive.com/
As well as maintaining/updating the Exis Interactive Unity Asset Store.
Regal Decision Systems Inc.
2012 – 2013 • Baltimore, MD
6 months. 3D Intern at Regal Decision System Inc. where I work directly under the Lead 3d Artist for building asset creation. http://www.regaldecision.com/
I created 3d environment models from CADS, photo source, and other resources to create buildings like NFL stadiums, Conventions Centers, Race Tracks, and Government buildings to be used for Regal’s game like engine to run different real world scenario’s in to generate real world data for analyze.
List of Projects:
M&T Bank Stadium, Metlife Stadium, Cowboy’s Stadium, Churchhill Downs (Kentucky Derby), Tampa Bay Times Forum, The Capitol Building in Washington D.C., Orange County Convention Center Phase I-IV (West) and Orange County Convention Center Phase V (North/South Building).
2011 – 2011 • Catonsville, MD
6 months Video Internship working as a camera operator. https://www.irc.umbc.edu/
UMBC Game Developers Club
2009 – 2011 • Catonsville, MD
Galactic Manifest Destiny (GMD) (Feb. 2011 – May 2011): Winner of the Outstanding Achievement in Interactive Media from the UMBC Senior Show: Position: 3D Artist
Fire Forest (Jan 2011): (Winner of Global Game Jam 2011: UMBC location for “Best Expression of Extinction” (theme) and Best Game) Position: Artist/Animator
Slug 3D (Aug. 2010 – May 2011): (UMBC Game Developers Club) Position: 3D Artist, Level Designer, Texture Artist)
2008 – 2011 • Catonsville, MD
Bachelors of Fine Arts (BFA) from University of Maryland Baltimore County (UMBC) with a concentration in Animation and Videogame Development.
3ds MaxPhotoshopIllustratorSubstanceQuixelMarmoset ToolbagLightingKeyshotAfter EffectsVray